| Artikelnummer | 233436666 | Erscheinungsdatum | 2026/06/27 | Listenpreis | €10.87 | Modellnummer | 233436666 | ||
|---|---|---|---|---|---|---|---|---|---|
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RPG Programming Using XNA Game Studio 3.0 provides detailed information on role-playing games (RPGs) and how to create them using Microsoft’s XNA Game Studio 3.0. The book examines the history of the genre and takes a piece-by-piece approach to producing a 2D tile-based game, demonstrating how to create the various components that make up an RPG and implement them using C# and XNA Game Studio 3.0. By the end of the book, readers will have built a complete toolset that can be used to create data for their own RPGs.Learn how to:* Creating the characters and monsters that populate RPG worlds* Add stats and skills to allow game entities to perform actions* Populate the game world with items and treasures. Construct a conversation editor to add another degree of interaction * Create a multiple-step quest system to give players goals to research during gameplay * Creating a tile engine for displaying the world Populating the game world with items and treasure * Implementing a sound and music system * Adding multiplayer support Read more
| ASIN | B004HD572C |
|---|---|
| XRay | Not Enabled |
| ISBN13 | 978-1449627010 |
| Edition | 1st |
| Language | English |
| File size | 3.6 MB |
| Page Flip | Enabled |
| Publisher | Jones & Bartlett Learning |
| Word Wise | Not Enabled |
| Print length | 334 pages |
| Accessibility | Learn more |
| Publication date | June 19, 2009 |
| Enhanced typesetting | Enabled |
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